Is Facebook for old people?

This past weekend, I finally got around to watching a movie that had been on my queue since 2010: David Fincher’s The Social Network. The film adaptation of the story of Facebook’s founding surprised me in a few ways, like how I didn’t know that Sean Parker was also the co-founder of Napster (the godfather of P2P filesharing).

But what stood out the most for me was that, in the beginning, Facebook was the place to be. This is in contrast to what Facebook is now, as summed up in a friend’s status update (which happened to pop up in my News Feed while I was watching the movie):

facebook-is-for-old-people-discuss

Let’s rewind a bit. When Facebook launched in 2004, it was available exclusively to Harvard students. As it gained users, it expanded to include other Ivy League campuses, and eventually all universities.

In those days, Facebook was the digital incarnation of campus social life: young people used the site to make connections, know what their friends were doing, and most importantly, know who was doing who. This exclusivity lent a hip, cool aura to the site, and to be in Facebook meant being in the “in” crowd.

Innovative features like social games, the News Feed, and the Like button attracted an increasing number of new users, and kept them coming back for more. The rise of the smartphone, allowing us to access Facebook from virtually anywhere, fueled our growing addiction.

Fast forward to the present day, where Facebook is now the world’s de facto social network: two-thirds of the world’s internet users, or over 2 billion people, are on the platform. The online course I’m taking, Facebook Blueprint, states that as of 2017:

  • Nearly 1.9 billion people log into Facebook every month
  • More than 1 billion people use Facebook every day

Not bad for a website started by a 20-year old undergrad from his dorm room. But why are today’s teens and young adults avoiding it?

 

Their parents are here

embarrassed-teen

This is probably the most obvious answer. When Facebook became available to everyone else in 2006, people started flocking to the site in droves, and by 2012, Facebook had over a billion users. Now that practically everyone on the internet is on Facebook, it follows that our parents, titos and titas, and maybe even our grandparents are also in it.

For many young people, how they are seen by their peers is key to their identities. Facebook is where their parents and relatives hang out online, and for them to be seen with their parents is uncool; therefore, Facebook is uncool. Having a parent or tita post on our walls or leave comments on our posts is akin to them crashing a party; it can get a little awkward for us, but for teenagers, it is downright mortifying.

Perhaps more importantly, young people resent having their every activity monitored by their parents. No one, especially teenagers, would want their parents and older relatives keeping tabs on everything they do online, especially if it involves partying, drinking, or other goofy shenanigans. Social messaging platforms like Facebook Messenger and Whatsapp have allowed them to keep their group conversations private, away from prying eyes.

 

If it’s on Facebook, it’s there forever

Back in the early days, when the audience was much smaller, we used to be carefree about the status updates and pictures we posted on Facebook. Now, with over a decade’s worth of posts to draw from and the help of the Timeline feature, virtually anyone will be able see our entire post history if we did not set our posts to Private or Friends Only. As some people may have learned to their sorrow, nothing we post on Facebook is ever truly gone, and what we posted long ago may come back to bite us in the ass.

On the professional side, some hiring managers are now combing through people’s social media profiles as part of their hiring assessments. In addition, people are expected as employees to behave on social media in a manner that will not adversely impact their companies’ corporate image. These further blurs the line between people’s professional and personal selves.

The generations that followed us, having grown up in the era of social media, are well aware of Facebook’s reach and permanence. Those young people who care about their privacy curate what they post on Facebook, wary of who might see them, and have learned to carefully manage their public image. To share snapshots of their real selves with their peers, they turn to platforms like Instagram and Snapchat, which offer a more visually engaging experience, allow them to restrict their audience, and are assured that those snapshots remain fleeting.

 

Facebook itself has changed

fb-games

Good times we had, in the good old days

Or more accurately, the content of our News Feeds has changed. Because of the two reasons I mentioned above, gone are the days of sharing crazy party pictures, drunk posts, and everything else that made our school life and early adulthood exciting. What we see now are highly sanitized versions of our friends’ lives, liberally sprinkled with ads, political posts, and fake news, and it is turning a lot of young people off.

I could write an entire post on this particular topic, especially in light of Mark Zuckerberg’s recent announcement about overhauling the News Feed, but I’ll save it for another day.

 

What does this mean in the long term?

Young people may be avoiding Facebook, but it doesn’t mean they are abandoning it entirely. In fact, a recent campaign that we ran on Facebook showed that impressions among the 18-24 demographic remain high in markets like the Philippines and Thailand. However, for most parts of the world, user growth and activity in this key demographic is slowing down. Taken as a whole, teenagers and young people are engaging less and less with Facebook, opting instead to use alternatives like Instagram, Snapchat, and Facebook Messenger.

Marketers who seek to engage young people should go where they are: the same campaign we ran showed that Instagram engagement was twice as high in that same demographic, compared to Facebook. However, marketers should also bear in mind that the fragmentation of channels, and the reduced audience size for these alternative platforms, would entail higher media costs.

Marketers would also be well advised to find more visually creative ways to get young people’s attention. The split tests that we ran for our Facebook and Instagram campaigns showed that visual ads are highly favored over text-heavy ads, with video ads having greater engagement than image ads.

In the long run, this demographic shift may spell trouble for Facebook’s revenue. The company relies heavily on data generated by its users (through likes, comments, shares, and even clicks) to serve highly targeted ads, and if young people continue to eschew Facebook in favor of other platforms, its value to advertisers may erode. While its ownership of Instagram may be some consolation, Facebook needs to find new, innovative ways to get this highly valuable demographic to reconnect with its platform – preferably one that does not involve Instagram cloning Snapchat.

Fake porn and fake voices: the dark side of machine learning

The advent of machine learning in AI has the potential to disrupt – or even render obsolete – entire industries, and displace millions of jobs. From banking and finance, to advertising and even software development, any work that previously required the output of human thinking may one day be taken over by a self-learning (and possibly self-aware) artificial neural network.

However, machine learning is also being used for other purposes, with troubling implications. An article on Motherboard written by Samantha Cole tells us about how people are using AI to create fake celebrity porn videos, called deepfakes. Using stock photos, videos, and Google image search, they train a neural network – a group of interconnected computer nodes – to manipulate porn videos, superimposing celebrities’ faces into the bodies of the videos’ performers.

daisy-ridley-fakeapp

The above screenshot shows Star Wars actress Daisy Ridley’s face in a porn performer’s video. The video was created using FakeApp, a desktop tool based on the original deepfakes algorithm.

Early examples of deepfake videos were hilariously terrible. But with the AIs getting better at manipulating videos, and with more people joining in, deepfakes are increasingly becoming more realistic. The release of FakeApp has lowered the barriers to entry, by allowing users with no experience in writing machine learning algorithms to create their own deepfakes.

waveform

In a more wholesome vein, Abhimanyu Ghoshal wrote an article on The Next Web about Lyrebird, an experimental voice synthesis tool created by researchers from the Montreal Institute for Learning Algorithms. Now open for public beta, the technology resembles Adobe’s VoCo in that it attempts to recreate your voice using audio samples that you record. However, instead of needing twenty minutes’ worth of samples, this tool needs only one minute.

Here’s a snippet of my AI doppelganger’s voice after hearing me speak 30 phrases. You can still hear distortions in the generated audio, but give it enough phrases to learn (say, a hundred) and the quality of the artificial voice improves, until it becomes almost impossible to tell apart from the real one. Hearing my computer use my voice to say something I never said is rather creepy.

Granted, these examples of machine learning AI are fascinating, and both technologies do have useful applications. Imagine amateur filmmakers digitally resurrecting long-dead actors for their pet projects, or creating a personalized digital assistant whose voice is indistinguishable from your own. But in the wrong hands, the implications are disturbing. If you think about how many selfies and videos we have already uploaded to our social networks, it’s not implausible that voice synthesis and the deepfake algorithm may someday be (ab)used together to create fake, but convincing videos, to blackmail or discredit people.

One thing’s for sure: we’re getting closer to the future depicted in Black Mirror.

Cardboard toys are back in a big way

I loved tinkering with cardboard as a kid. Cardboard trains, armor, and starships – whenever I could get my hands on some cardboard, you can bet I’d make something out of it. I even made an Imperial Star Destroyer out of illustration board in grade school, which I proudly displayed in my bedroom.

Then I got my first PlayStation, followed by my first PC, and soon those cardboard toys lay forgotten.

I never would have ever thought that cardboard and electronic gaming could go together. Then this came along:

Nintendo’s new companion product for the Switch, called the Labo, is a kit that allows you to make DIY accessories out of the included cardboard sheets. The bundled Switch cartridge contains the games for the Labo, and shows you how to assemble the cardboard together. You can then plug in the Switch’s Joy-Con controllers into these accessories to transform them into anything from remote-controlled “cars”, to pianos, to your own full-sized mecha suit.

make-play-discover

It looks crazy, it looks fun, and of all the consoles out there, it’s something that only the Switch can do. But for me, the cherry on top is that the Labo also educational. Not only can kids rediscover the joy of building stuff out of cardboard; the Labo also shows them how digital technologies like motion-sensitive controls work while putting them together.

To me, this is a perfect example of an innovative use of technology to entertain and educate. It wouldn’t come as a surprise to me if our future engineers and technologists grew up playing with the Labo.

If only it were more affordable though – pricing for the Labo starts at USD70, more than the retail price of an AAA game. While this is understandable, given the extra materials and development costs involved, it would only be a matter of time before cheap Chinese knockoffs start flooding the market.

The Nintendo Labo will become available on April 20th. The Variety Kit is priced at USD69.99, while the Robot Kit will be sold for USD79.99.

On being a web developer in 2018

The above image is the starting point for a visualized roadmap that software engineer Kamran Ahmed created about the different technologies that web developers use as of 2018.

“Great,” you think, “now I can follow a path towards becoming a full-stack developer!” But then you see the rest of the roadmap, and it looks like this:

web-dev-roadmap

The number of available web technologies has grown exponentially since I first started coding over fifteen years ago. Back then, all we had to learn was HTML, CSS, Javascript, and one or two server-side languages, like ASP or PHP. Today, it’s probably easier to walk into Mordor than to master even half of the stuff listed in these charts.

No developer can claim to know all of these technologies. Fortunately for us, we don’t need to. Codevolve.com founder and CEO Saul Costa argues that rather than trying to learn everything, it’s better to know how to learn like a developer, and explains what that means.

And I think he’s right. His approach is how I’ve been able to shift to using different (sometimes competing) technologies for different jobs, and has served me well ever since I started learning how to code. It’s better to be an ace at learning new skills, than to be a jack of all trades and master of none.

The true potential of blockchain

Author Steven Johnson wrote an in-depth, yet easy to understand piece about the current Bitcoin mania and its underlying technology, blockchain. Leaving aside the cryptocurrency mania, this article helped me finally understand the many different possible applications of blockchain technology, and its potential to change the world. Although I think it was foolish of him to share his blockchain address and private key with the public (I hope those weren’t real!)

Read Steven’s article in the New York Times here: Beyond the Bitcoin Bubble